Cool. I had to ask for a couple of hints (phone - didnt notice the smudges and may not have added them up anyways - and the cabinet but should probably have got that) and was getting a little frustrated with the brief case (there are a quite a few combinations for the 4 digits though the answer does tie in elsewhere) I did work out all had motives to kill though took a while to guess your right one. Id say another had motives for all 3 as the death in the cars isnt tied up. Only small complaint is I found the background music for the talking parts distracting and too loud - oh and some of the drawings could do with some polish) Good stuff, well done.
A few suggestions for the sequel (if you do one): 1. no guessing puzzles (like the brief case and phone). 2. voices for the different people should be more easily distinguishable.
I just tried to replay it to see the changes and I think the changes are pretty good but I can't get past kspx now even after unlocking and looking though the phone, getting in the suitcase, looking at the newspaper, and looking at the computer.
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Cool.
I had to ask for a couple of hints (phone - didnt notice the smudges and may not have added them up anyways - and the cabinet but should probably have got that) and was getting a little frustrated with the brief case (there are a quite a few combinations for the 4 digits though the answer does tie in elsewhere)
I did work out all had motives to kill though took a while to guess your right one.
Id say another had motives for all 3 as the death in the cars isnt tied up.
Only small complaint is I found the background music for the talking parts distracting and too loud - oh and some of the drawings could do with some polish)
Good stuff, well done.
A few suggestions for the sequel (if you do one):
1. no guessing puzzles (like the brief case and phone).
2. voices for the different people should be more easily distinguishable.
other wise fun game
Glad you enjoyed it. Thanks for the feedback, it's very helpful!
I've updated the puzzles to provide more clues to the player, and remove the reliance on pure guesswork. https://korosia.itch.io/murder-at-beedlesbrick-manor/devlog/339893/fix-guessing-...
I just tried to replay it to see the changes and I think the changes are pretty good but I can't get past kspx now even after unlocking and looking though the phone, getting in the suitcase, looking at the newspaper, and looking at the computer.
Woops, good spot! This has been fixed now. Thank you!
Your welcome